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fz_tut06_01

spacerIn this tutorial, we are going to render a low-tech environment with organic elements. As with all the previous tutorials, we start off with a rough sketch. This
spaceris a 3 point perspective drawing. One vanishing point is near the left center of the horizon line. The second is off the page to the right, and the final point is
spacerway above the page.

spacerThis scene is taking place at an ancient temple; surrounded by a thick jungle. To enhance this feeling, we place the camera low to the ground. This camera
spacerplacement will help with two things: 1, to play off the height of the structure, and 2, to make the viewer feel further engulfed by the jungle.